EXTERIOR
It’s nighttime, and the building before you is impossibly tall, made of dark steel dotted with exterior lights, illuminating the green glowing haze lingering in the air. Military vehicles pass along the street, unearthing themselves from an underground parking garage nearby, though their drivers appear faceless through the glass. The main entrance does not eschew visitors — the interior lights shine brightest through expansive glass doors, which will open for any who wander in.
LOBBY
Corporate clean and modern, the lobby is shining, straight-edged, and ambient lit. It is a space that was clearly designed to comfortably host many people, though it is currently (and always) empty. Even the front desk is bulwarked by shining walls of security lights, with no one seated to greet newcomers. A massive set of stairs, one on each side, will lead a visitor upward. It is the epitome of subliminal space, and obviously meant to be traveled through, not loitered in.
CAFETERIA
A half-formed cafe adjoining the lobby. You can sit, if you like, but there’s not much else to do. No food and drink being served, no ambient music to fill the space. Very little effort has been put into the creation of this area beyond functional construction, though the spotlit foliage is a nice addition.
STAIRWELLOne way or another, there’s a stairwell that loops up, and up, and up— for as far as the eye can see. The floors are numbered, and maybe those numbers climb higher; maybe they jump round, maybe they repeat themselves. Footsteps clang on metal, and resonate with each step. Surely, at some point, there’ll be an exit — and sometimes there is, a door appearing on one story or another, providing freedom. Sometimes, you just have to keep climbing.
You could go back down the other way, but even that feels like a feat of its own, depending on how far you’ve already journeyed.
VR TRAINING ROOMA training room with wide flooring and nondescript walls, made for sparring. There isn’t much here until, with a flicker of light, the scene erupts in a distinctly different palette of color. Atop the long length of an impossibly large
cannon, or the square of a foreign city in a foreign
nation, couched by trees. Sometimes it’s not a scene at all; sometimes, a
monster greets you, instead.
PERSONAL QUARTERSLocked to all who find it, for the time being.
no subject
the sight of midgar, a city unknown to her, reminds her so much of the bigger cities she never had a chance of living in and had once imagined, in daydreams, the possibility. there's an odd, but beautiful, green like a haze over the stark blacks and geometric profile of buildings.
so many bright lights.
she pulls the shawl closer to herself as she peers over the ledge.]
It's worth the trip up.
no subject
But Midgar’s view at night rarely disappoints, even from those who would deride the city and its corporative heart. He steps closer to the rooftop’s edge, the vista yawning out before him. The breeze plays at the tips of his hair.]
It can be beautiful.
[A sight worthy of reflection. Likely why he’s made it a part of his domain.]
Do your cities look similar?
no subject
no, not quite.
this city is quite unlike her own, in ways that she can't imagine. at least the ones she has seen. but the question also feels like permission to show him, should she ever ask. and so—wanda lifts one of her hands and allows a flurry of red to fall over the image of midgar, over all this unnatural green, to allow for static-like walls to build in scarlet, climbing as high rises: new york city, as she remembers it, with its thousands of lights.]
Many say this one is one of the most exciting. [tall buildings, lights, no sleep.] But they can be different.
[another twist of her hand and the buildings shift, replaced now with quieter glasgow. she pulls her hand down, letting the green glow of mako to overwhelm the red of her magic, sephiroth's domain taking hold again in its original form.]
I am probably the worst person to ask. [with a light shrug she turns to him.] I never got to travel the world much.
no subject
His eyes linger, tracing over each line of every building as though he could commit it to memory. He had not considered how varied the landscape of other worlds could be. Even in Abraxas, the scope of the universe had expanded to two planets instead of one. Wanda's display reminds him that it's bigger than that; a grounded reminder that he is surprisingly small in the grand scheme of it.]
I only travel where Shinra assigns me. If you've visited two cities, that's one more than me.
[In a way. He is familiar with the heart of Midgar, which he counts. He has visited Junon, which he does not.]
no subject
[to be 'assigned', told where to go, disallowed from going anywhere else because of reasons that pervade sephiroth's whole existence—a soldier, a man that looks after the assets of the company he works for. she cannot help but wonder why work for them at all?
but not everything is so black and white; she remains looking at him, a narrowing of her eyes as if she could read his mind.]
I traveled because my country was destroyed, but I was only allowed to go to specific places. [perhaps, she thinks, we are not so dissimilar. she turns her head away when she speaks again.] All I really wanted was a house in a quiet town, but I suppose those of this world have different plans for us.